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Master of Arts in Design
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Piano Button
Environmental Storytelling: Narration and Guidance in 3D Exploration Games
With the Senses of a Spider. An Arachnocentric Experience
The Talk – How we talk about racism & our stories
Typography is – Positions for knowledge transfer with typography in book design
in the making
Part of the problem or of the solution? Possibilities and limits of action for designers in times of crisis
bildspiel
New Minimalism – Development of a visual brand communication concept
Sensitive Material
We [the many] Ting Self
Speaking Bread – Relationships beyond materiality
Inbet[a]ween - Digital transformations and the future of fashion and the industry
Be Anyone, Be No One - The Rise of Synthetic Identities
DESIGNING FOR MORE THAN HUMAN FUTURES – Rethinking design education beyond human-centered realities
Moots – Exploring hyperpersonal Brand-Human Resonances in Social Cyberspace
Augmented Creativity - "It is a good time to be a robot in the creative economy"
Hereafter - The Definition of New Grief
Hypegenossenschaft - Plea for a thoughtful approach to neopatriotic strategies in pop and consumer culture.
Textile. Resources. Transformation.
FLAKY - A mobile app prototype for long-term dietary changes for people with psoriasis.
Designing the Post-Museum - Design Speculation towards an alternative to the Museum
White Gold - Multispecies Design Explorations of Milk in Swiss Dairy Farming Context
Self-Me
Pagoda.tmos
The weight of their words
Visuals for Scientists
Serious Games For Learning Life Skills: A Design Methodology
Mind the Gap: How withholding the right amount of information can create mystery and motivation in video games. An analysis of mystery types in adventure games.
Learning Through Play: Potential Digital Game-Based Design Approach to Reducing Language Learning Anxiety
Low-Skill Music Adventure - Reinterpretation of Walking Simulators in a Music-Game-Context
Out of Office – Where we will work in the future and how that will affect our living spaces