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Master of Arts in Design
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Game Design
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PLOMO
equally unequal
Verdant – Nature through Digital Fabrication
Appropriation in the design context
Virtual Models in Archaeology
Anthropomorphism: Hidden Potential in Video Games
That’s History!
Cross-Plattform Online-Multiplayer
NI - people weaving culture
Conscious Pethood
RECLAIMING «ZUREICH»
Digital Patina
Work climate
Active Type
Food Care Experience
Empathic Communication in Design Work
Landscape Looking
Action / Reaction
Who Needs a Skirt? Bring Me the Alpenstock!
Put the sofa in the corner.
Mona. An assistive digital platform for people with Parkinson‘s.
About the relationship between people and objects - Emotional durability in design
DIGITAL TACTILITY
Our Ally Against Climate Change: Soils
The YogaBase Project
Windows to the City
Jamaica Uncut
PROJECT CH+ Games for Democracy
Braverylesson No. 5: Be brave and empathic!
Chillaxing Game Design
Encouraging Teamwork Through Interdependent Game Mechanics
The synergy kin
«LearnIn – a gamified digital ecosystem»
Unpleasant enemies. Established and new forms of enemy coding in video games.
Monosphère