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That’s History!

What is the potential of Virtual Reality (VR) for history presentation? How can VR establish a strong relation to a real place and at the same time enable dialogue between visitors?

Virtual reality as a knowledge mediation tool opens up completely new dimensions. Its immersive effect is undisputed when you suddenly find yourself in the middle of a building that has been destroyed for several millennia. But often such a didactic VR application is reduced to an isolated single experience in a digitally constructed world.

The aim of this work is to introduce a young audience to Celtic culture, using concepts of active learning and cooperative puzzle solving. During a visit to a museum, children are given the opportunity to slip into the roles of archaeologists: They experience all phases of an excavation, from prospection and excavation to attempts at reconstruction. Narrative elements and a character provide the necessary suspense.

Degree project: Sandro Lochau
Specialization: MA Knowledge Visualization, 2020
Mentors: Joe Rohrer, Prof. Dr. Wolfgang, Ludwig-Boltzmann-Institut für Archäologische Prospektion und Virtuelle Archäologie (LBI ArchPro)
Website: www.quaint.ch

1. Be an archaeologist for once! What happens during an archaeological excavation? How are hypotheses made? To find that out, teamwork is required. Because only together the children can solve the cooperative puzzles and thus discover the Celtic past.
1. Be an archaeologist for once! What happens during an archaeological excavation? How are hypotheses made? To find that out, teamwork is required. Because only together the children can solve the cooperative puzzles and thus discover the Celtic past.
2. Experimental archaeology in virtual reality
2. Experimental archaeology in virtual reality